Doom
Doom |
Box art, painted by Don Ivan Punchatz. |
Developer(s) | id Software
Nerve Software (XBLA) |
Publisher(s) | idSoftware
GT Interactive (Windows, Mac, Saturn)
Activision (GBA, XBLA)
Atari (Jaguar)
Sega (32X)
Valve Corporation (Steam)
Williams Entertainment (SNES, PSX)
Ocean Software (PAL SNES)
Imagineer(SFC) |
Director(s) | Tom Hall |
Designer(s) | Sandy Petersen, John Romero, Shawn Green |
Programmer(s) | John Carmack, Mike Abrash, John Romero, Dave Taylor |
Artist(s) | Adrian Carmack, KevinCloud |
Composer(s) | Bobby Prince |
Series | Doom |
Engine | id Tech 1 |
Version | 1.9 |
Platform(s) | DOS
...more |
Release date(s) | December 10, 1993[show] * PC & MAC
* NADecember 10, 1993 * EU 1993Sega 32X * EU November 14, 1994 * NA November 21, 1994 * JP December 3, 1994Atari Jaguar
* NA 1994SNES
* NA September, 1995 * EUOctober 26, 1995 * JP March 1, 1996PlayStation
* NA November 16, 1995 * EU December, 1995 * JP April 19, 19963DO
* NA 1996 * JP April 26, 1996Sega Saturn
* NAMarch 31, 1997 * EU 1997 * JP July 11, 1997Game Boy Advance
* NA October 28, 2001 * EU November 16, 2001Xbox Live Arcade
* NA September 27, 2006 * EU September 27, 2006* JP September 28, 2006 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Rating(s) | * BBFC: 15 * CERO: C,D * ESRB: M, T (GBA) * OFLC: MA15+ * PEGI: 16+* USK: 16+ (re-rating 2011) / 16+ (GBA version) |
Media/distribution | 3½-inch & 5.25-inch floppy disks, CD |
System requirements 80386 class CPU, 4 MB[1] RAM |
Doom (typeset as DOOM inofficial documents)[2] is a landmark 1993 first-person shooter video game by id Software. It is widely recognized for having popularized the first person shooter genre, pioneering immersive 3D...
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