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- patch 1.03
-Very long games using the Terran Insane AI will no longer lock up.

- Custom maps that use the "set next map" trigger will now work properly after
loading them from a saved game.

- Thelength of time you have to leave a game before it counts on your record
on battle.net has been reduced from 5 minutes to 2 minutes.

- New ladder maps have been added. The old ladder maps havebeen moved to
the OldLadder directory and downgraded to "Blizzard Approved" status.
The (8)Green Valleys.scm map has been promoted to "Ladder" status.

- Fixed bug where if Zergburrowers burrowed just as they decloaked (when leaving
an Arbiter's field of influence) it would desync a network game.

- The MOVE UNIT trigger action now behaves correctly with add-ons. Buildingswith existing add-ons will detach from the add-on if either the building
or the add-on moves. Add-ons under construction will be cancelled.

- Buildings that are created with the CREATEUNIT trigger action or moved with
the MOVE UNIT trigger action will attempt to reattach to add-ons of the correct
type that are in the correct location.

- Preplaced carriers owned by theNeutral player slot that have an initial
hangar count greater than 0 will no longer crash the game.

- Executing a KILL UNIT trigger action immediately followed by a MOVE UNIT
triggeraction will no longer result in a crash.

- Doodads are no longer affected by the MOVE UNIT trigger action.

- The mission countdown timer now has a maximum value of 99:99:99 (h:m:s)

- Fixedbug that caused Elapsed Time to display incorrectly when finishing
a very short mission.

- patch 1.02...
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