Guia De Frecuencias
KICK DRUM
Any apparent muddiness can be rolled off around 300Hz. Try a small boost around 5-7kHz to add some high end.
SNARE
Adds hiss
Try a small boost around60-120hz if the sound is a little too wimpy. Try boosting around 6kHz for that ‘snappy’ sound.
50-100Hz 100-250Hz
250-800Hz
5-8kHz 8-12kHz
100-250Hz
6-8kHz
Adds Adds bottom to roundnessthe sound
Muddiness area
Adds high end
Fills out the sound
Adds presence
HI HATS OR CYMBALS
Any apparent muddiness can be rolled off around 300Hz. To add some brightness try a smallboost around 3kHz.
BASS
Try boosting around 60Hz to add more body. Any apparant muddiness can be rolled off around 300Hz. If more presence is needed, boost around 6KHz.
250-800Hz
1-6kHz6-8kHz 8-12kHz
50-100Hz 100-250Hz
250-800Hz
Muddiness area
Adds presence
Adds clarity
Adds brightness
Adds bottom end
Adds roundness
Muddiness area
800 -1kHz
Adds beef tosmall speak ers
6-8kHz 8-12kHz
Adds high end
Adds hiss
VOCALS
This is a difficult one, as it depends on the mic used to record the vocal. However... apply either cut or boost around300Hz, apply a very small boost around 6kHz to add some clarity.
PIANO
Any apparant muddiness can be rolled off around 300Hz. Apply a very small boost around 6kHz to add some clarity.
100-250Hz250-800Hz
1-6kHz
6-8kHz 8-12kHz
50-100Hz 100-250Hz
250-1kHz
1-6kHz
6-8kHz 8-12kHz
Adds upfrontness
Muddiness area
Adds presence
Adds Adds sibilance bright and nessclarity
Adds bottom
Adds upfrontness
Muddiness area
Adds presence
Adds Adds clarity hiss
ELECTRIC GUITAR
Again this depends on the mix and the recording. Apply either cut or boostaround 300Hz, depending on the song and sound. Try boosting around 3kHz to add some edge to the sound, or cut to add some transparency. Try boosting around 6kHz to add presence. Try boosting around...
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