Mythology - Celtic Age

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Celtic Age
Gora McGahey (order #19251)

Roleplaying the Myths, Heroes and Monsters of the Celts
Requires the use of the Dungeons and Dragons® Player’s Handbook® Third Edition, published by Wizards of the Coast®

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‘D20 System’ and the ‘D20 System’ logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the D20 System License version 2.0. A copy of thisLicense can be found at www.wizards.com. The Open Game Content in this book includes game rules, character and creature statistics, and similar material using the D20 system. This content is denoted by its placement in

bordered-style sidebars and by text highlighted in bold italic type within the main body of the text. In addition, all material in Chapters 9 and 10 is also considered Open GameContent. The remaining material, including that in

bordered-style sidebars and the presentation of this book as a complete work is designated Product Identity. With the exception of the Open Game Content, reproduction of this work without the written permission of the Copyright Holder is a violation of copyright law and is expressly forbidden. This is a work of fiction. Any resemblance to actualpersons living or dead less than 1,500 years is purely coincidental.

Avalanche Press Ltd.
P.O. Box 4775,Virginia Beach,VA 23454 USA 1-800-564-9008 • www.AvalanchePress.com
Copyright © 2002 Avalanche Press LTD. All rights reserved. ISBN 1-932091-04-1 Printed in the United States of America. First Printing, 2002.

Gora McGahey (order #19251)

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Table of Contents
Chapter 3: CelticSociety
An Early Proletariat The Rising Middle Class The Warrior Class The Priestly Classes Druid Vates Banfáith Prestige Chiefs and Clientage Status Symbols Economics Currency Precious Metals Other Valuables Trade and Travel 35 35 36 37 37 38 39 39 40 40 43 45 45 46 47 47 51 51 51 53 55 55 56 57 58 60 61 61 61 63 63 64

Introduction Chapter 1: Celts in History
Pre-Historic Times Celtic InvasionsThe Great Invasion Vae Victus Caesar’s Gallic War 58 BC: The First Battles 57 BC: The Belgic Challenge 56 BC: War at Sea 55 BC: To Britannia 54 BC: Back to Britannia 53 BC: Widespread Revolt 52 BC: Gaul Finds a Hero Gaul under Roman Rule Roman Britain I, Claudius Hell Hath No Fury

6 7 7 8 8 9 10 10 11 12 13 14 14 15 17 19 19 20 23 23 24 25 27 28 29 30 33

Chapter 4: Celtic Life
ArchitectureForts and Homes Building the City Personal Habits Grooming Clothing The Celtic Body Food Play Time Fidchell Brandub Hurley

Chapter 2: The Celtic World
Toga-Wearing Gaul Celtiberia Galatians The Province Long-Haired Gaul Noricum Albion Eiren

Chapter 5: Celts at War
Drinking and Fighting – A Celtic Tradition Cattle Raids 3

Gora McGahey (order #19251)

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Table of Contents (cont’d)Fili The Fitness of Things Law Geis 96 97 98 98 99 99 101 101 102 102 103 105 105 106 107 108 108 110 112 113 116 116 119 121 121 124 125 125 125 128 132 136 136 137 139 141 141

Chapter 8: The Ascended
Battle Cutting off Heads The Honored Dead Mercenary Service Weapons Swords Spears Daggers Bows and Slings Chariots Protection Cavalry Warrior Societies Fianna Eirinn Gaestatae Wild Women 64 67 3869 70 71 72 73 74 74 75 76 77 77 78 79 81 82 82 83 85 86 86 87 87 89 89 90 91 93 96 4
Gora McGahey (order #19251)

Chapter 6: Celtic Women
Rape Sex and the Single Celt Women Warriors Women and the Priesthood Women and Celtic Law Marital Assets Children Fosterage

The Celtic Pantheon The Cycle Heroes and Gods Tribal Interactions Celtic Spirituality The Men of the Woods Holy Wells Gods in theGame Requirements for Ascension The Gods Themselves Angus Og Arawn Balor Brigd Cernunnos (The Horned God) Dagda Dana Epona Llyr Lugh The Morrigan

Chapter 9: Celtic Characters
New Character Classes Celtic Druid Coraiocht Fili Prestige Classes Fianna Eirinn Gaestatae Wild Women

Chapter 7: Celtic Learning
Literacy Music A Bardic Education Mimes Bards

Chapter 10: New Rules for Celts
New...
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