Vray For Rhino

Páginas: 86 (21317 palabras) Publicado: 22 de diciembre de 2012
A

RENDERING

P LU G I N

FO R

DESIGNER S

By Chia Fu Chiang and Damien Alomar

Table of Contents
Install V-Ray for Rhino.................................................................... Activating V-Ray for Rhino................................................................ Before you Start Rendering............................................................... UnderstandingDefault Settings.......................................................... Render Options............................................................................ Save and Load Option Settings Two ways to assign materials in V-Ray Material Editor............................................................................. Diffuse Layer Adding a new Material How to duplicate a material How tochange the name of a material How to remove a material Others Material Usage............................................................................. Add Lights.................................................................................. The Characteristics of Rectangular Light............................................... Size does matter Shadows change according to the size Impact onreflective objects due to visible and invisible rectangle light Double Sided Option Material: Reflection Layer................................................................ Adding Reflection Layer Fresnel Reflections Reflections and Highlights................................................................ Other Parameters..........................................................................Reflection Glossiness Reflection Filter Refraction Layer........................................................................... Add Refraction Layer Controlling the Amount of Transparency The color of refractive materials Fog Settings Explained Adjusting Refraction IOR The Glossiness of Refractive Materials Shadows of Refractive Materials Double-Sided Material Translucent Material EmissiveMaterials......................................................................... Add Emissive Layer Adjust the Intensity Adjust the Color Emissive Textures Texture Mapping........................................................................... Projection Types and Adjustments Bump Maps.................................................................................Displacement.............................................................................. Adding Displacement Displacement Parameters Adjusting Displacement 6 7 8 9 10

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Transparency Mapping.................................................................... What is Transparency Mapping How Transparency Mapping Works Another Method to create the same result Other usesfor transparency mapping V-Ray Two-Sided Material................................................................. Adding a V-Ray Two-Sided Material Working with V-Ray Two-Sided Material V-Ray for Sketch Up Two-Sided Material................................................. Adding a V-Ray for Sketch Up Two-Sided Material Working with V-Ray for Sketch Up Two-Sided Material EnvironmentLighting..................................................................... Interior or Exterior? Techniques for adjusting illumination HDR Environment Light Source Bitmap Environment Light Source Environment Light source for semi-open space Choosing different Render Engines...................................................... Classification of Light Bounces Primary Engine: Irradiance Map Primary/SecondaryEngine: Quasi Monte Carlo Secondary Engine: Light Cache Lighting Dialog Box........................................................................ Light and Shadow.......................................................................... The Quality of Shadow Radius for Shadow edge Adjusting the Camera..................................................................... Rotate the camera...
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