Algo

Páginas: 6 (1490 palabras) Publicado: 9 de febrero de 2013
1. The default settings specified in these rules can be changed, but only if an option is available in the challenge. The staff will support no other agreements, (i.e. verbal, AIM, email). So unless specified otherwise in the match details, these default rules will be followed.
* Starting Weapon: Challenge Option
* Classic Stalemates: Challenge Option
* Weapon Swaps:Challenge Option. All weapons not listed will remain as default. Each map has it's own set of weapon swaps that will need to be changed before the game starts.
* Every Map:
* Boltoks --> Snub Pistol
* Gorgons --> Snub Pistol
* Checkout:
* Mulcher --> Torque Bow
* LongShot/Digger --> Ink
* Ink/Incendiary--> LongShot
* Drydock:
* Ink --> Smoke
* OneShot/Mortar --> Torque
* Toraue --> LongShot
* Gridlock:
* Ink --> Smoke
* Incendiary --> Frag
* Hotel:
* Incendiary --> Frag
* Mercy:
* Ink --> Smoke
* Digger/Torque --> Frag* Frag/Incendiary --> Torque
* Mortar/OneShot --> LongShot
* Old Town:
* Incendiary --> Frag
* Thrashball:
* Boltok --> Torque (This swap takes priority over the Boltok --> Snub Pistol swap)
* Smoke --> LongShot
* Digger/Torque --> Boltok
* Trenches:
* Ink/Incendiary--> Smoke
* Digger --> Torque
* Mortar --> Digger
* Mulcher/OneShot --> LongShot
* Team Deathmatch Settings:
* Respawns Allocated - 20
* Rounds to Win - 1
* Number of Bots - 0
* Bleed-Out Time - 15
* Friendly Fire - On
* Weapon Respawn - After Pickup
* Execution Settings* Rounds to Win - 4
* Round Time Limit - 4
* Number of Bots - 0
* Bleed-Out Time - 15
* Friendly Fire - On
* Weapon Respawn - After Pickup
* Classical Stalemate: Off
* King of the Hill Settings
* Round Score Limit - 210
* Rounds to Win - 1
* Number of Bots - 0
* Bleed-Out Time - 15* Friendly Fire - On
* Weapon Respawn - After Pickup
* Game Types
* Execution – Checkout
* Execution – Drydock
* Execution – Gridlock
* Execution – Hotel
* Execution – Mercy
* Execution – Old Town
* Execution – Thrashball
* Execution – Trenches
* Team Deathmatch – Checkout
*Team Deathmatch – Drydock
* Team Deathmatch – Gridlock
* Team Deathmatch – Hotel
* Team Deathmatch – Mercy
* Team Deathmatch – Old Town
* Team Deathmatch – Thrashball
* Team Deathmatch – Trenches
* King of the Hill – Checkout
* King of the Hill – Drydock
* King of the Hill – Gridlock
* King of the Hill– Hotel
* King of the Hill – Mercy
* King of the Hill – Old Town
* King of the Hill – Thrashball
* King of the Hill – Trenches
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches
Competitive Variant Settings
1. All of the Settings changes that were made to the default GameModes (Execution and King of the Hill) are listed below. Settings that are not listed below should not be changed from their default state.
* Weapon Swaps: Challenge Option. All Weapon Swaps are listed in the Settings Section above. All weapons not listed will remain as default. Each map has it's own set of weapon swaps that will need to be changed before the game starts.
* Maps...
Leer documento completo

Regístrate para leer el documento completo.

Conviértase en miembro formal de Buenas Tareas

INSCRÍBETE - ES GRATIS