Programas En C Mas Mas

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Instructor’s Manual C++ How to Program, 3/e
for

Deitel, Deitel & Nieto
©2000. Deitel & Associates, Inc. and Prentice Hall. All Rights Reserved.

C++ How to Program: Third Edition Instructor’s Manual Contents

Preface Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 Introduction to Computers and C++ Programming: Solutions Control Structures:Solutions Functions: Solutions Arrays Solutions: Pointers and Strings: Solutions Classes and Data Abstraction: Solutions Classes: Part II: Solutions Operator Overloading: Solutions Inheritance: Solutions

iii 1 15 66 120 170 235 264 276 299 318 333 348 359 370 390 498 524 531 541 559 565 573

Chapter 10 Virtual Functions and Polymorphism: Solutions Chapter 11 C++ Stream Input/Output: SolutionsChapter 12 Templates: Solutions Chapter 13 Exception Handling: Solutions Chapter 14 File Processing: Solutions Chapter 15 Data Structures: Solutions Chapter 16 Bits, Characters, Strings and Structures: Solutions Chapter 17 The Preprocessor: Solutions Chapter 18 C Legacy Code Topics: Solutions Chapter 19 Class string and String Stream Processing: Solutions Chapter 20 Standard Template Library (STL):Solutions Chapter 21 Standard C++ Language Additions: Solutions Appendix C++ Multimedia Cyber Classroom Solutions Provided on CD

©2000. Deitel & Associates, Inc. and Prentice Hall. All Rights Reserved.

Preface
Thank you for considering and/or adopting our text C++ How to Program: Third Edition. If you have not read the preface to C++ How to Program: Third Edition, please do so. The prefacecontains a careful walkthrough of the book’s key features, including our new Unified Modeling Language™ (UML™) case study, which carefully introduces the reader to the UML and object-oriented design (OOD). Students are presented with a detailed problem statement and guided through a simplified, UML-based object-oriented design process. The complete 1000line C++ program solution for the case studyis presented in the book and provided on the CD-ROM in the back of the textbook. We have worked hard to produce a textbook and ancillaries that we hope you and your students will find valuable. The following ancillary resources are available: • C++ How to Program: Third Edition’s 250 program examples are included on the CD-ROM in the back of the textbook. This helps instructors prepare lecturesfaster and helps students master C++. The examples are also available for download at www.deitel.com. When extracting the source code from the ZIP file, you must use a ZIP-file reader such as WinZip (www.winzip.com) or PKZIP (www.pkware.com) that understands directories. The file should be extracted into a separate directory (e.g., cpphtp3e_examples). • Microsoft Visual C++ 6 Introductory Editionsoftware is provided on the textbook’s CD-ROM. This software allows students to edit, compile and debug C++ programs. We have provided at no charge a short Visual C++ 6 tutorial (in Adobe PDF format) on our Web site (www.deitel.com). • This C++ How to Program: Third Edition Instructor’s Manual on CD contains answers to most of the exercises in the textbook. The programs are separated into directoriesby chapter and exercise number. • The optional C++ Multimedia Cyber Classroom: Third Edition is an interactive multimedia CD version of the book for Windows. Its features include audio walkthroughs of programs, section review questions (which are available only on the C++ Multimedia Cyber Classroom: Third Edition), a text-search engine, the ability to execute example programs, and more. The CyberClassroom helps students get more out of their courses. The Cyber Classroom is also useful for students who miss a lecture and have to catch up quickly. The Cyber Classroom is available as a stand-alone product (see the last few pages of the textbook for the ISBN number) or bundled with the textbook (at a discount) in a product called The Complete C++ Training Course: Third Edition (ISBN#...
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