Weegee
Super Smash Bros. Crusade
Demo 4
(v. 0.3.1)
Press Esc to exit this screen. You can press F1 at any time during play to see this again.
Changes for v. 0.3.1:
Added Bomberman
Added Krystal
Added Chemical Plant Zone, Cutman's Arena, Planet Zebes (N64), and Shadow Moses Island
Increased Shield Stun and Shield Damage
Added Shield Cancel Attacks
Changed gameresolution from 800 x 600 to 960 x 720
Updated VS. Settings
Added Background Music Option
Minor bug fixes and graphic improvements
Added support for MP3's as background music
New Title Screen
Changes for v. 0.3:
Added Vegetable Valley
Added Castle Siege
Mega Man X changed to Mega Man
Sound effects pan in battle
New Main Menu styling
Added shadows
Updated mugshots and busts
Added newmusic system that allows players to use their own music
Added new Profiles interface
Computer players now use ranged attacks intelligently
Changes for v. 0.2.3 (not released):
Added Green Shell item
Added Peach
Added Mach Rider
Added new Profile menu
Added Peach's Castle
Added parallax backgrounds to most stages
Changed Tails's Up B so that he hovers at the end
Changes for v. 0.2.2:Added support for Up as jump key
Fixed glitch: combo comments being drawn on results screen
Fixed glitch: caping Fox during his Up B did not reverse direction
Fixed glitch: Fox's Up B used horizontally induced an unending Fall state on ground
Fixed a few AI glitches
Added Random as a selection for characters and stages
Added Team Mode
Added new "Game!" and "Time!" match ending graphics andnarration, etc.
Added CPU difficulty levels ranging from 1 to 5
Added new character: Jigglypuff
Changes for v. 0.2.1:
Offscreen bubbles are now colored to match the players' numbers
CPU players now try to edge guard
CPU players jump less often
Timer in Time matches now scales time inversely with game speed
Fixed glitch where broken shield state induced horizontal movement if initiatedwhile sliding
Fixed glitch where players can pass through walls, floors, and ceilings by teleporting/using Fox Illusion/using Quick Attack
Fixed glitch where CPU players can move after being KO'd in Stamina mode
Added KO effects
Added combo comments
Added new stage: Asteroid Field
Added Profiles feature
Boosted the power of most Meteor Smashes
Increased hitlag variability with knockbackCamera now focuses on appearing items
Changes/fixes for v. 0.2:
Fixed the shielding on platforms bug where players could cancel attacks by hitting a shielding opponent on a platform
Fixed the Hyper Knuckles glitch where Knuckles could get stuck on the very edge of a platform
Fixed an AI gltich with Knuckles's Spin Dash where Knuckles would never release the charge
Added auto-cancel abilityfor some attacks
Major Changes for v. 0.2b:
Added Ness, Knuckles, Meta Knight, and Luigi
Added Character Size as a setting in VS Settings
New Character Select screen style
Added Green Hill Zone and Onett
Added audience cheering
Ready, Go! implemented
Major Changes for v. 0.1.2:
Added Tails
Fixed glitches with solid surfaces
Added chargeable Smashes
Major Changes for v. 0.1.1:Added Mewtwo
Ryu's Final Smash changed from Shin Shoryuken to Shinkuu Hadouken
VS Settings are now saved and loaded
Control Setup added
Aerial maneuvering and momentum improved
Dedicated Smash Attack and Grab buttons added
Smash Control Modes added
Controls
To set up your own controls, go to Options, then Control Setup. These controls only affect battle and character and stage selection,not menus!
Main:
Pause Enter
Switch Fullscreen F4
Quit Esc
Reset F2
Exit Match F3
Player 1:
Move Arrow keys
Duck Down arrow
Standard attack (A) O
Special move (B) P
Shield/dodge 9
Jump I (eye)
Grab K
Smash L
Player 2:
Move F,H,T,G
Duck G
Standard attack (A) W
Special move (B) E
Shield/dodge 2
Jump Q
Grab A
Smash S...
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