Zaplink
Páginas: 6 (1495 palabras)
Publicado: 30 de marzo de 2011
ZAPPLINK 3 MANUAL
© 2009 Pixologic, Inc. All rights reserved, Pixologic and the Pixologic logo, ZBrush, and the ZBrush logo are registered trademarks of Pixologic, Inc. Various patents pending. All other trademarks are the property of their respective owners.
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ZAppLink Guide
I INTRODUCTION
ZAppLink 3 is a ZBrush plugin that allows you to seamlessly integrate yourfavorite image editing software into your ZBrush workflow. Call up your image editing package while in ZBrush, use it to modify the active ZBrush document or tool, and then go straight back into ZBrush. ZApp Link 3 can be accessed from your Document palette. ZApp Link 3 will allow the artist to do the following: • • • • • • Create New ZBrush Layers in Photoshop Create ZBrush Stencils inPhotoshop via selection tools Mask out parts of the ZBrush canvas using Photoshop’s Layer Mask Store views for your model to be painted in your image editing software. Generate a character sheet with all the views of your model Save and Load views
II INSTALLATION
• Double-click ZAppLinkSetup.exe. • Press Next. • Make sure the directory is pointing to where ZBrush is installed. If you installedZBrush to somewhere other than its default location, press Change and locate the ZBrush directory. Otherwise, press Next. • Press Install. • If installing on Vista a pop-up will appear. Press Allow. • After ZApp Link is done installing press Finish.
III QUICK GUIDE
1. Draw a model on the canvas and enter edit mode. 2. Set Tool: Geometry: SDiv to the highest level. 3. Position the model tothe view you want to paint on. 4. Press ZAppLink in the Document palette. 5. Press Enable Colorization if the pop-up appears. 6. Press Drop Now. You can also choose to enable perspective to work in perspective mode. 7. In your image editor of choice start painting in Layer 1. When done, save your image and return to ZBrush. 8. Press Re-enter ZBrush. If confronted with a screen that saysOK(Unchanged) and Return To External Editor, press Return To External Editor and make sure your document was saved. Then return to ZBrush. 9. Press Pickup Now.
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ZAppLink Guide
IV PAINTING ON VIEWS
1. Draw a model on the canvas and enter edit mode. 2. Set Tool: Geometry: SDiv to the highest level. 3. Position the model to its fr ont view. 4. Press Document: ZAppLink Properties: Front 5. Positionthe model to its right view. 6. Press Document: ZAppLink Properties: Right 7. Repeat steps 5 and 6 for all the other views you want to paint on. 8. Press ZAppLink in the Document palette. 9. Press Enable Colorization if the pop-up appears. 10. Press OK. You can also choose to enable perspective to work in perspective mode. 11. In your image editor of choice start alt + click on the Layer 1 you wantto work on to hide all other layers. Then turn on the visibility for the shading layer directly above it. When done, save your image and return to ZBrush. 12. Press Re-enter ZBrush. If confronted with a screen that says OK(Unchanged) and Return To External Editor, press Return To External Editor and make sure your document was saved. Then return to ZBrush. 13. Press Accept for each view to keepthe texturing information. Press Cancel to not accept the view.
V LOAD / SAVE VIEWS
ZApp Link 3 allows you to store views for front, side, top, bottom... Its very easy to store a view. Simply position the model and then press the corresponding view. If the transform is already defined, and you want to change it, then first press the Clear To switch followed by the button of the transform toclear. Then press the transform button again to store it. The LEDs should indicate which views have transforms stored. Use the Save Views button to save the .vws file for your tool, that way you can use the Load Views button to get them back if you need them later. Once you store a view the ZAppLink Views switch will be turned on. This will tell ZBrush to export all of your views when going to...
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