C game programming for dummies 2

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Bonus Lessons

Copyright © 1998-2001 by Not Another Writer, Inc. All rights reserved

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Just for being nice, I'm presenting you with some Supplemental Lessons designed to help further your conquest of the C language. Some of these were promised in the book, others are done for the heck of it, still others are prompted as solutions to reader's questions (the Bonuslessons).

Supplemental Lessons Other Information Source Code Files On-line Book Ordering Related Web Pages

1.

If you're looking for the Lessons promised in Chapter 11 (stuff on linked lists), see Chapter 17 below. If you're looking for Chapter 13, see Chapter 13 below. (It's still under construction.)

2.

This information here is updated at least once a month. Check back often!

The RulesYou are granted the right to print one (1) copy of each Lesson for your personal use. You cannot duplicate or mass reproduce the Lesson(s) or distribute any material from this Web site in any way. This material is copyrighted. I'm giving you the right to make one copy because you own C for Dummies and have, in a sense, already paid me. If you do not own a copy of C for Dummies, then buy one!To view a new Lesson, click its link. Then use your

browser's print gizmo to print the Lesson out on your printer. Staple the pages together, or use a three-ring binder to create your own Supplemental Lesson Folder. I believe you'll find that printing things out works better than trying to read and learn from a computer screen.

The Supplemental Lessons

Chapter 13 - "The MissingChapter" Lesson 13.1 - Does Anyone Have the Time? Lesson 13.2 - Still missing! Lesson 13.3 - Say Hello to Mr. Bit Lesson 13.4 - Still missing! Lesson 13.5 - Color Text Lesson 13.6 - Introduction to Recursion Chapter 15 - "See C: C File Manipulation" Lesson 15.1 - What Lurks on Disk More to come! Chapter 16 - "The Wonders of In-Line Assembly" Lesson 16.1 - Introduction to In-Line Assembly More lessons onthe way! Chapter 17 - "More Structures (Linked Lists)"

Lesson 17.1 - The Birth of Linked Lists Lesson 17.2 - The Adolescence of Linked Lists Lesson 17.3 - Dawn of the Database Lesson 17.4 - Decimating the Linked List Lesson 17.5 - Free At Last! Chapter 18 - "At Last, A Graphics Chapter" Lesson 18.1 - Setting the Right Mode Lesson 18.2 - Hello, Pixel Fairy! Lesson 18.3 - Loverly Lines Chapter19 - "Beginning Windows Programming" Don't hold your breath for this one! Linux Supplement! Linux #1 - The NOVOWELS.C delimma Linux #2 - Debugging Tips with GDP Linux #3 - Compiler options to know Linux #4 - Doing the getch() thing in Linux Bonus Lessons! Bonus#1 - Restricting Input Bonus#2 - An Elegant Float-to-String Conversion Kludge Bonus#3 - The Real Answer to the while(*string++) PuzzleBonus#4 - Searching a File for a String Bonus#5 - Running Another Program

Bonus#6 - Mousing Around Bonus#7 - Reading Your Keyboard Bonus#8 - Trouble Header Bonus#9 - DOS Text Screen Border Bonus#10 - Command Line Parsing with strtok Bonus#11 - Multitasking in DOS Bonus#12 - Putting to Screen Memory Bonus#13 - Binary to Decimal, Anyone? Bonus#14 - Sorting Strings Bonus#15 - DROPNUKE.C workaroundBonus#16 - Socket Programming Info Bonus#17 - clrscr() in MSVC++

Copyright © 1998-2002 by Not Another Writer, Inc. All rights reserved

Bonus C For Dummies Lesson 13.1Lesson 13.1 – Does Anyone Have the Time? C has a host of time-related routines, none of which I ever talk about in the book. This stinks because getting the time or knowing the time or even displaying the current time is often animportant part of most programs. I've gone by for too long! TIMER.H The time functions in C are defined in the TIMER.H header file for the most part and — stand back! — they're UNIX time functions. Yech! You would think that a programming language as nice as C would have it better, but no. (Compiler and operating system specific time functions are available, however.) TIMER.H contains many...
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