Historia 2012

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Campaign/Scenario Editors

CAMPAIGN EDITOR 3

Starting the Campaign Editor 3
Using the Campaign Editor 3
The Campaign Editor Screen 3
Campaign Name 3
Civilization Name 3
New Button 3
Save Button 4
Delete Button 4
Author 4
Author’s E-mail 4
Background Image 4
Password 4
Campaigns List 4
Description 4
AvailableScenarios 4
Scenarios in Campaign 4
Assets in Campaign 5
Add Button 5
Remove Button 5
Up Button 5
Down Button 5

Scenario Editor 5

Starting the Scenario Editor 5
Loading, Saving, and Testing Scenarios 6
Moving the Camera 6
Creating Cinematics 6
Map Creation Screen 7
Blank 7
Random 7
Seed 7
Elevation File 7
Map Elevations Screen8
Land Elevation 8
Terrain Screen 9
Bulldozer 9
Unit Placement Screen 9
Other Unit Controls 10
Placing Cargo 10
Placing Camera Markers 10
Player Setup Screen 11
Player Page 1 11
Player Page 2 11
AI Settings 12
Tech Tree Page 12
Options Page 13
Other Options 13
Story/Instructions Screen 13
Civilization Builder 14
Triggers Screen 14Component Names 15
Triggers 15
Trigger Order 15
Trigger is On 16
Condition True For 16
Looping 16
Include in Cinematic 16
Trigger Statement 16
Conditions 17
Object Exists 17
Player Conditions 18
Trigger Has Attribute 19
Game Has Attribute 19
Chat Message Contains 19
Effects 19
Object 20
Player 22Trigger 24
Media 24
Game 25
AI 26
Objects 27
Object Autonames 28
Select On Map 28
Object Specification 28
Object States 29
Areas 31
Select Rectangular Area 31
Select Continent Tile 31
Select Town Tile 31
Center Camera On Area 31
Trigger Examples 31

Campaign/Scenario Editors
THE EMPIRE EARTH CAMPAIGN AND SCENARIO EDITORSARE VERSATILE AND ROBUST TOOLS FOR CREATING ORIGINAL MAPS, SCENARIOS, AND CAMPAIGNS. BOTH GIVE YOU MAXIMUM CONTROL OVER YOUR CREATIONS WITHOUT SACRIFICING EASE OF USE. THE SCENARIO EDITOR ALLOWS YOU TO CREATE EMPIRE EARTH MAPS AND SPECIFY EXPLICIT GOALS WHICH THE PLAYER(S) MUST ACCOMPLISH TO WIN. THE CAMPAIGN EDITOR LETS YOU TIE SCENARIOS TOGETHER INTO AN INTEGRATED CAMPAIGN. THIS DOCUMENTPROVIDES MORE DETAIL ABOUT THESE EDITORS THAN THE CHAPTER IN THE PRINTED MANUAL.

Campaign Editor

The Campaign Editor is used to “assemble” scenarios created with Empire Earth’s Scenario Editor into complete campaigns. A campaign is a collection of scenarios presented in an order determined by the scenario designer, therefore you must first create the scenarios before you can put them into acampaign (see the Scenario Editor section later in this chapter). Campaigns also include associated files such as JPEGs and sound files.

Starting the Campaign Editor

To open the Campaign Editor, click the Game Tools button on Empire Earth’s Main Menu and then click the Campaign Editor button.

Using the Campaign Editor

Creating a campaign is a very simple task. The only prerequisiteis that you have working scenarios to put into the campaign. Then all you need to do is give your campaign a name, select the scenarios and put them in the order you want, and then save the campaign. That’s all there is to it. Once created, a campaign contains all the files needed to play each of the scenarios in it. Associated files (such as JPEGs, MP3s, etc.) are automatically saved as partof the campaign when you click the save button.

The Campaign Editor Screen

This section describes all the controls on the Campaign Editor screen and how to use them. You can exit the Campaign Editor by clicking the Back button, or click the Scenario Editor button to launch EE’s Scenario Editor.

Campaign Name

In this field you can type the name for your campaign. If you...
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