Mario

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  • Publicado : 6 de junio de 2011
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is a fictional character in his eponymous video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series

He 'soccupation is plumbing

He has gained fame in the Mushroom Kingdom due to his heroic deeds

He had a younger Brother, who is part of the most of the epic adventures that my character had & he hadtoo a very loyal pet, kinda of dinosaur. He uses items, which give him various powers. Like for example, when he eat a mushroom, grows. If he eat a flower, start to throw a very tiny fire balls.

Infact, he had a lot of games, even a very knew Karts game, or new version of he’s very old adventures, adapted to Nintendo Wii.

The objective of the game is to defeat all of the enemies ineach phase. Each phase is a series of platforms with four pipes at each corner of the screen, and an object called a "POW" block in the center. Both sides of every phase feature a mechanism that allows theplayer to go off-screen to the left and appear on the right and vice versa.

The player gains points by defeating multiple enemies consecutively and can participate in a bonus round to gain morepoints. Enemies are defeated by kicking them over once they have been flipped on their back. This is accomplished by hitting the platform the enemy is on directly beneath them. If the player allows toomuch time to pass after doing this, the enemy will flip itself back over, changing in colour and increasing speed. Each phase has a certain number of enemies, with the final enemy being faster and adifferent colour than normal. There are three enemies in all: the Shellcreeper, which simply walks around; the Sidestepper, which requires one more hit than normal to take down; and the Fighter Fly,which jumps, making it more difficult to flip. Players may also make use of the above-mentioned "POW" block, which flips any enemy touching a platform when a player hits the block from below.
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