Audio con processing

Páginas: 2 (310 palabras) Publicado: 8 de febrero de 2012
Audio con Processing
¿Processing tiene audio?
Si y No
Las bibliotecas de Processing (librerías).
Recorrido por las librerías, www.processing.org download Minim
Minim: Uses theJavaSound API to provide an easy-to-use audio library. A simple API while still providing a reasonable amount of flexibility for more advance users.
Minim is a class in the library that provided abunch methods that you can call to get audio resources from the system.
To uset it, you must declare a variable of type minim before you setup() function and them
Code Sample
Import ddf.minim*Minim minim;
Void setup () {
Size(100,100);
Minim= new Minim(this);
}
Void draw ()
{}
Obtaining Audio Resources From Minim
There are four things you can do whit Minim:
1. Play anaudio file.
2. Play synthesized audio.
3. Monitor audio input
4. Record audio to disk

Loadin An Audio File
The are three different classes for playing a audio file, each designed toaddress a particular kind of playback.
AudioSnippet
AudioSample
AudioPlayer
Rather than creating new instances of these classes by using the new keywords, you create the by calling on of themethods Minim. They are as follows:
loadSnippet( String filename)
loasSample( String filename)
loadSample(String filename, int bufferSize)
loadFile(String filename)
load
In all casesfilename is either the name of an audio file in your sketch´s data folder, an absolute path to an audio file, or a URL that returns an audio file (like an mp3 file on a server or even the URL of aninternet radio station).
Sample
Import ddf.minim.*;
Minim mi_minim;
audio player in;
void setup() {
Size(512,200);
//instantiate a Minim object
minim=new Minim (this);
//load a file,default sample buffer size is 1024
in=mi_mini.loadFile(“Mac Audio.mp3”);
//Play the file
in.play ();
}
Void draw () {
}
void stop () {

GetLineIn( int type, inbufferSize, float Sample
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