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HYPERLINK http//www.scopus.com.hemeroteca.lasalle.edu.co/source/sourceInfo.urlsourceId4700152624amporiginrecordpage o Cultural Studies of Science Education Volume 7, Issue 4, December 2012, Pages 883-902 GodMode is his video game name Situating learning and identity in structures of social practice HYPERLINKhttp//www.scopus.com.hemeroteca.lasalle.edu.co/authid/detail.urlauthorId24280551200ampeid2-s2.0-84870791470 o Bricker, L.A. INCLUDEPICTURE http//www.scopus.com.hemeroteca.lasalle.edu.co/static/images/s.gif MERGEFORMATINET HYPERLINK mailtolbricker@u.washington.edu o Email to this author , HYPERLINK http//www.scopus.com.hemeroteca.lasalle.edu.co/authid/detail.urlauthorId35386108700ampeid2-s2.0-84870791470 o Show AuthorDetails Bell, P. University of Washington, Seattle, WA, United States HYPERLINKhttp//www.scopus.com.hemeroteca.lasalle.edu.co/record/display.urleid2-s2.0-84870791470originresultslistsortplf-fsrcsst1schoolcontextgamessidDC683DC4DD3C3E75BC213B761CBE0EBC.WXhD7YyTQ6A7Pvk9AlA3a1110sotqsdtbsl40sTITLE-ABS-KEY-AUTH28schoolcontextgames29relpos13relpos13searchTermTITLE-ABS-KEY-AUTH28schoolcontextgames29 l references o View references View references (45) Abstract In this paper, we report on the structural nexus of one youths gaming practices across contexts and over time. We utilize data from an ethnography of youth science and technology learning, as well as expertise development, across settings and developmental time. We use Ole Dreierstheory of persons to understand how this youth is able to develop considerable gaming expertise. Additionally, we explicate the learning practices embedded in the structural nexus of this youths gaming and we examine associated issues of learning and identity. We problematize the lack of continuity between his formal schooling experiences and the structural nexus of hisgaming practices as situated in a variety of other contexts and we reflect on the implications for the design of STEM gaming experiences in formal school environments. 2012 Springer ScienceBusiness Media B.V. Author keywords Ethnography Identity Learning Structures of social practice Video gaming ISSN 18711502Source Type JournalOriginal language English DOI10.1007/s11422-012-9410-6 HYPERLINK http//www.scopus.com.hemeroteca.lasalle.edu.co/source/sourceInfo.urlsourceId5700160666amporiginrecordpage o Journal of Human Growth and Development Volume 22, Issue 1, 2012, Pages 60-67 Portuguese and brazilian childrens play in school HYPERLINKhttp//www.scopus.com.hemeroteca.lasalle.edu.co/authid/detail.urlauthorId26032511900ampeid2-s2.0-84863992768 o Show Author Details Cordazzo, S.T.D.a INCLUDEPICTURE http//www.scopus.com.hemeroteca.lasalle.edu.co/static/images/s.gif MERGEFORMATINET HYPERLINK mailtosheilacordazzo@hotmail.com o Email to this author , HYPERLINK http//www.scopus.com.hemeroteca.lasalle.edu.co/authid/detail.urlauthorId7202140840ampeid2-s2.0-84863992768 o Vieira, M.L.a INCLUDEPICTUREhttp//www.scopus.com.hemeroteca.lasalle.edu.co/static/images/s.gif MERGEFORMATINET HYPERLINK mailtomaurolvieira@gmail.com o Email to this author , HYPERLINK http//www.scopus.com.hemeroteca.lasalle.edu.co/authid/detail.urlauthorId35932009600ampeid2-s2.0-84863992768 o Show Author Details Almeida, A.M.T.b INCLUDEPICTUREhttp//www.scopus.com.hemeroteca.lasalle.edu.co/static/images/s.gif MERGEFORMATINET HYPERLINK mailtoanatalmeida@gmail.com o Email to this author a Ncleo de Estudos e Pesquisas em Desenvolvimento Infantil, Departamento de Psicologia, Centro de Filosofia e Cincias Humanas, Universidade Federal de Santa Catarina, Florianpolis, Brazilb Instituto de Estudos da Criana, Universidade do Minho, Braga, Portugal HYPERLINK...
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