# Introduccin

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• Publicado : 6 de junio de 2011

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Welcome to Interactive Physics
Interactive Physics is the result of a 15-year collaborative effort between physics instructors and software engineers. It is correlated with National Education Curriculum Standards and it teaches your students the same motion tools used by professional scientists and engineers. We are confident that Interactive Physics is a valuable tool for your classroom. Tobegin, install Interactive Physics and go through each step of the demonstration described below.

Step
1. Creating a falling block 2. Adding a velocity vector 3. Making a pendulum 4. Graphing the pendulum’s motion 5. Changing gravity 6. Adding air resistance 7. Adding a spring 8. Controlling the spring constant 9. Collisions with a circle 10. Attaching a picture to an object 11. Adding sound 12.Adding a curved slot joint 13. Adding a force 14. Running demo files

Related Physics Concepts
Mass; freely falling objects; laws of motion; linear kinematics Vector and scalar quantities; vector components; unit vector Oscillatory motion; frequency and amplitude; rotational kinematics; centripetal force Graphs and measurements; motion diagrams Law of gravity; Newton’s second law Airresistance; non-conservative forces Spring oscillation; conservative forces; conservation of energy; kinetic and potential energy Spring constant; natural spring length; equilibrium spring length Collision; elasticity; frictional forces; impulse and momentum Attaching pictures makes physics experiments realistic and fun Sound waves; speed of sound; Doppler effect; sound frequency and intensity Rollercoaster physics; motion in two dimensions; conservation of energy and momentum Concept of force; Newton’s first law; work and energy Interactive Physics allows you to explore other essential physics topics, including: electrostatics, evaporation and condensation, gears, kinetic theory of gas, machines, magnetism, particle dynamics, projectiles and rockets, pulleys, rotational dynamics, staticequilibrium, superposition of waves, and many more. Correlated with National and State Standards and Objectives, new interactive experiments explore speed, distance, time, acceleration, force, weight, mass, gravity, and air resistance

15. Curriculum workbook

Installing Interactive Physics
Windows users: 1. Insert the Interactive Physics CD into the CD-Rom drive and follow the installationinstructions 2. When prompted for a serial number, enter “DEMO” or enter your licensed serial number 3. When the “Choose Folder” window appears, click [OK]. 4. For a step-by-step introductory tutorial, turn to the next page.

Mac users: 1. Insert the Interactive Physics CD into the CD-Rom drive. Double-click on the InteractivePhysics CD-icon 2. Double-click on the DoubleClickToInstall icon in theinteractivePhysics window. Follow the installation instructions 3. For a step-by-step introductory tutorial, turn to the next page.

http://www.interactivephysics.com Phone: 650.381.3395 or 800.766.6615 Fax: 650.574.7541
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Starting Interactive Physics
1. Ensure that Interactive Physics is installed on your computer. 2. From the Windows , click on Programs and then InteractivePhysics and thenInteractivePhysics. This opens a new Interactive Physics document.

4 Graphing the Pendulum’s Motion
1. To graph the pendulum’s motion, click on the rectangle. Under the Measure menu, select Position, then select Rotation Graph. . Note: Data can be displayed as a graph, bar chart, 2. To collect data, click or number, and can be changed while running the simulation. Click . 3. The graph shows thependulum’s amplitude and frequency. To make the graph larger, click on the graph and drag its lower right-hand corner to the right.

1 Creating a Falling Block
1. The first simulation is Newton’s first experiment, dropping a block. 2. To draw a rectangle, click on the Rectangle tool, then click in the workspace and draw a long thin rectangular block. . 3. To run the simulation and see the block...