Metodologia xp
Facultad de Ingeniería
–Metodología XP–
Cátedra de Ingeniería de Software.
Docente Responsable: Gastón Mousques.
Autores:
Luis Calabria – 122919
Pablo Píriz – 123348
2003
Universidad ORT Uruguay
Metodología XP
Cátedra de Ingeniería de Software
Octubre del 2003
Índice General
ÍndiceGeneral_________________________________________________________________________________ 1
Resumen _____________________________________________________________________________________ 3
La filosofía de XP ______________________________________________________________________________ 4
Valores en XP _________________________________________________________________________________ 5Comunicación_______________________________________________________________________________________5
Simplicidad_________________________________________________________________________________________5
Feedback___________________________________________________________________________________________5
Coraje _____________________________________________________________________________________________6
Principios de XP_______________________________________________________________________________ 7
Rápida retroalimentación _____________________________________________________________________________7
Asumir la simplicidad ________________________________________________________________________________7
Cambios incrementales _______________________________________________________________________________7
Aceptar el cambio___________________________________________________________________________________7
Trabajo de calidad ___________________________________________________________________________________7
Otros principios _____________________________________________________________________________________7
Principales conceptos ___________________________________________________________________________ 9
StoryCards_________________________________________________________________________________________9
Iteración ___________________________________________________________________________________________9
Refactoring ________________________________________________________________________________________10
Release___________________________________________________________________________________________10
Test de aceptación __________________________________________________________________________________10
Test unitario _______________________________________________________________________________________10
El ciclo de vida _______________________________________________________________________________ 11
Exploración_______________________________________________________________________________________12
Planificación _______________________________________________________________________________________12
Iteraciones por entregas _____________________________________________________________________________12
Producción ________________________________________________________________________________________13
Mantenimiento_____________________________________________________________________________________13
Muerte____________________________________________________________________________________________13
Ciclo de vida del programador___________________________________________________________________ 14
Roles y responsabilidades. ______________________________________________________________________ 16
Cliente____________________________________________________________________________________________16
Coach ____________________________________________________________________________________________16
Consultant ________________________________________________________________________________________16
Manager __________________________________________________________________________________________16
Programador...
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