Crear Un Celular En 3Ds Max
V-ray and mental ray both give you very realistic renders depending on what you want toachieve.
Let’s begin.
Step 1: Modelling the base of the phone.
Open up 3ds max. Go to create tab, chose Splines, and then hit Line. Create a rectangular shape in the front view port.
With the shapestill selected hit 1 to enter vertex mode. Select Fillet and refine the corners of your rectangular shape.
Step 2: Bevelling the shape.
Now with your shape still selected we will go ahead andapply a bevel modifier. Right click and convert the object into an editable poly.
Hit 4 to enter a face mode. Extrude and scale the face.
Create, extrude and duplicate the Line splinesto create a model like the preview below.
Step 3: Slicing the polygon face.
Let’s slice the polygon face to create the screen and a section to accommodate the keys.
Select your top polygon.
Hit 4to enter the polygon face mode.
In the top view, with your polygon face still selected, select slice plane.
A yellow box will appear around your model. Right click and select rotate.
Hit F2.This helps you slice accurately.
Rotate the yellow box and hit Slice to create a slice similar to the preview below.
Step 4: Adding details.
Using your line tool, create line shapes with refinedcorners like we did in step 1.
Apply a bevel modifier to it to give it more depth. Clone and scale one of the key shapes
to create a shape for the speaker.
Add more details to make it look realisticusing the line spline and extrude techniques.
Place and arrange all your shapes like the preview below.
Step 5: Creating textures.
We will be creating a simple texture for our speaker in...
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