Divinity 2

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* *
* III. SKILLS *
* *********************************************************************

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| Warrior Skills |
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Battle Rage
-----------
You get a bonus of *% for melee damage, but a penalty of * for melee armour
rating. The effect lasts120 seconds.

Mana Cost: *
Cooldown Time: 30 seconds

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| 1 | 2 | 3 | 4 | 5 |
| 20 | 30 | 40 | 50 | 60 |
| -4 |-12 |-20 |-28 |-36 |
| 27 | 39 | 51 | 63 | 75 |
------------------------The Battle Rage skill does exactly what it describes: like a mad barbarian
would seize upon a poorly protected convent, you launch yourself into the
fray, heeding not the danger it leaves you in. Most likely any clear and
present danger will soon be eliminated, but do remember that this ragedetracts from your defensive prowess for its duration.

Comments: Since it only requires 5 points to max, this skill is one of the
most efficient ways of improving your melee damage. Since it's particularly
rare to take lots of melee damage (usually ranged and magic are more
worrisome) the armour penalty isn'tvery concerning, and you can always turn
the buff off by pressing the hotkey a second time if you're really taking a
beating. If you don't mind the maintenance (which is incredibly irritating),
invest points here before considering skills like Bleed and Death Blow.

Life Leech
----------A successful melee hit on an enemy has a *% chance of draining *% of the
damage done and adding it to your hitpoints.

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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
| 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 |26 | 28 | 30 | 32 | 34 |
| 7 | 9 | 11 | 13 | 15 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 |
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With Life Leech, you don't just wound your enemy as you hit him, but also
gradually drain his life energy from his body and perchance add it to yourown
with each hit you score.

Comments: Simply amazing. One of the best healing skills in the game due to
the way it scales with damage. If you're having trouble staying alive, take
this skill. Thanks to rush attack, you should always have something nearby to
beat on to regain hitpoints. Itonly works on melee attacks, however, so if
you're not planning to melee, consider Potion Efficiency instead.



Bleed
-----
A successful melee hit has a *% chance of bleeding your enemy. It lasts for *
seconds and deals *% of the damage you did extra....
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