Historia de las consolas

Páginas: 4 (988 palabras) Publicado: 15 de agosto de 2010
The evolution of game consoles

Tennis For Two (1958) |
| Tennis For Two was created by William Higinbotham, a nuclear power plant technician, in 1958. The game ran on an analogue computer thatwas attached to a modified oscilloscope. The oscilloscope was placed on its side so that the 5 inch display could mimic a virtual tennis court that was complete with a tennis net, ball and ground.Players had to control the ball through the use of knob and a push button. The knob adjusted the trajectory of the ball while the button mimicked the hitting action of a racket. The game was a hit amongtouring groups that visited the power plant. |
SpaceWar (1961) |
| SpaceWar was created by Steve Russell, Martin Graetz and Wayne Wiitanen who were members of the Tech Model Railroad Club at MITin 1961. The game ran on the University's PDP-1 computer system and consisted of two players, on opposing teams, controlling space ships. The ships were armed with missiles and contained a limitedsupply of fuel. Players had to shoot each others, while avoiding to crash with stars. In critical situations player could press a special button that would provide the ship with a temporary increase invelocity, aka Hyerspace button, thus allowing the ship to evade on coming missiles. The ships were controlled by four switches, that turned the ship's direction, its speed, firing rate and hyperspace.|

Magnavox Odyssey (1972) |
| The Magnavox was the first commercially available home gaming console. The system was analogue rather than digital and was battery operated. |
Coleco Telstar(1976) |
| Coleco Telstar first released in 1976 for a retail price of $50 US. The console was based upon Atari's PONG and used the General Instrument's AY-3-8500 chip. |
Fairchild Channel F(1976) |
| The Fairchild Channel F was first released in August 1976 and was the first video game system to feature interchangeable cartridges system. |
Atari 2600 (1977) |
| The Atari 2600 was...
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