Walmart
Class/Kit
Level
Race
Alignment
2nd Edition
Patron Deity/Religion
Place of Origin
PLAYER CHARACTER RECORD
ABILITY SCORES
SAVING THROWS
Start
Hit
Adj
STR
DEXCON
INT
WIS
CHA
Dmg
Adj
Weight
Allow
Surprise
Adjustment
HP
System
Adj
Shock
Add
Spell
Profs
Level
Magical
Bonus
Def Adj
Spells
Max # of
Henchmen
Max
Press
MissileAtt
Adjustment
Resurrect
Survival
Learn
Spell
Open
Doors
Bend
Bars
Defensive
Adjustment
Poison
Regen
Save
Max #
Spell
Spells
Immun
Spell
Spell
Failure
Immun
ReactionAdjustment
Loyalty
Base
Mod
Total
+/-
Modifier
Paralyzation/
Poison/Death
Rod, Staff,
or Wand
Petrification/
Polymorph
Breath Weapon
Spell
Spell
Resistance
COMBATSurprised AC
DEX Checks
Shieldless AC
Vision Checks
Useless #
Rear AC
ARMOR
Hearing Checks
Max Deaths
Type Worn
CLASS
Target’s AC
10
9
Numbed #
HIT POINTS
Deathsto Date
Hit Dice: d
8
7
6
5
4
3
2
1
0
-1
Wounds
-2
-3
-4
-5
-6
-7
-8
-9
-10
To Hit #
COMBAT MODIFIERS
To Hit Modifiers
+/-Damage Modifiers
+/-
AC Modifiers
+/-
Non-proficiency penalty
WEAPON COMBAT
Weapon
#AT
Size
Type
Speed
Hit/Dmg Adj
Damage
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Range/Special
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PROFICIENCIES
Proficiency
Slots Chk
Proficiency
Slots Chk
Proficiency
Slots Chk
EQUIPMENT
Item
Location
Wt
ItemTotal Weight
Location
Wt
Encumbrance
Rate
Location
Wt
Movement Rate
MOVEMENT
Movement
Item
EXPERIENCE
Movement
Base
Total XPs
XPs Needed for Next Level
Run (x5)
Jog (x 2)
Rate
Day
Run (x 3)
Kit Modifier
Ability Bonus
Run (x 4)
Subrace Modifier
Level Limit
Encumbrance
Weight
Move Attack
Category
Carried
Rate...
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