Dialux

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  • Publicado : 1 de mayo de 2011
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OpenGL Information DIALux 4.9
------------------------------
Version: 1.4 Mesa 5.0.1
Renderer: Mesa Windows
Vendor: Brian Paul
Extensions: GL_ARB_depth_texture GL_ARB_imagingGL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_addGL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_window_pos GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgraGL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_convolution GL_EXT_compiled_vertex_array GL_EXT_fog_coordGL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcsGL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_stencil_two_side GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3GL_EXT_texture_object GL_EXT_texture_lod_bias GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_resize_buffersGL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_point_sprite GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGI_color_matrixGL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_pixel_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIX_depth_texture GL_SGIX_pixel_texture GL_SGIX_shadow GL_SGIX_shadow_ambient
hDC:0x870112A1
GL context: 0x1164DAD8
GL PixFormat:3
PixelFormatFlags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER PFD_SWAP_COPY
PixelType:
ColorBits: 24...
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